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	<title>Comments on: What I&#8217;m reading: Interaction design, Riddles, and more</title>
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	<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/</link>
	<description>Essays on viral marketing, freemium, and social gaming</description>
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		<title>By: Petya Design</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2893</link>
		<dc:creator>Petya Design</dc:creator>
		<pubDate>Thu, 19 Aug 2010 17:39:11 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2893</guid>
		<description>Yeah it&#039;s amaing thig for reading, you can download it. Thanks</description>
		<content:encoded><![CDATA[<p>Yeah it&#39;s amaing thig for reading, you can download it. Thanks</p>
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		<title>By: bojanbabic</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2704</link>
		<dc:creator>bojanbabic</dc:creator>
		<pubDate>Wed, 12 May 2010 14:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2704</guid>
		<description>damn, this is essential!</description>
		<content:encoded><![CDATA[<p>damn, this is essential!</p>
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		<title>By: bojanbabic</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2674</link>
		<dc:creator>bojanbabic</dc:creator>
		<pubDate>Wed, 12 May 2010 07:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2674</guid>
		<description>damn, this is essential!</description>
		<content:encoded><![CDATA[<p>damn, this is essential!</p>
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		<title>By: jermainebrown</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2626</link>
		<dc:creator>jermainebrown</dc:creator>
		<pubDate>Fri, 05 Mar 2010 07:42:13 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2626</guid>
		<description>Such a good article i have come to read and it will help me out in my field areas...&lt;br&gt;Send more informative article statics in future.....&lt;br&gt;With Regards&lt;br&gt;Jermaine brown&lt;br&gt;&lt;a href=&quot;http://www.datarecoverysoftware.com&quot; rel=&quot;nofollow&quot;&gt;www.datarecoverysoftware.com&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Such a good article i have come to read and it will help me out in my field areas&#8230;<br />Send more informative article statics in future&#8230;..<br />With Regards<br />Jermaine brown<br /><a href="http://www.datarecoverysoftware.com" rel="nofollow">http://www.datarecoverysoftware.com</a></p>
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		<title>By: WayneMulligan</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2594</link>
		<dc:creator>WayneMulligan</dc:creator>
		<pubDate>Thu, 28 Jan 2010 21:17:36 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2594</guid>
		<description>Hey Andrew, still not a subscriber but I find myself visiting this blog more frequently lately.  Being that you&#039;re on a UI run, I HIGHLY recommend &quot;The Design of Everyday Things&quot; from Donald Norman.  &lt;br&gt;&lt;br&gt;When it comes to identifying the key principles behind a successful product (and explaining in great detail, the reason why those principles are in fact &quot;principles&quot;), nothing tops this book.  The examples might seem a bit dated but they&#039;re actually timeless (design of door handles, faucets, etc.).  Ignore this if you&#039;ve already read it ;)&lt;br&gt;&lt;br&gt;Would love to hear your thoughts once you do.&lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://www.amazon.com/Design-Everyday-Things-Donald-Norman/dp/0465067107/&quot; rel=&quot;nofollow&quot;&gt;http://www.amazon.com/Design-Everyday-Things-Do...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Hey Andrew, still not a subscriber but I find myself visiting this blog more frequently lately.  Being that you&#39;re on a UI run, I HIGHLY recommend &#8220;The Design of Everyday Things&#8221; from Donald Norman.  </p>
<p>When it comes to identifying the key principles behind a successful product (and explaining in great detail, the reason why those principles are in fact &#8220;principles&#8221;), nothing tops this book.  The examples might seem a bit dated but they&#39;re actually timeless (design of door handles, faucets, etc.).  Ignore this if you&#39;ve already read it <img src='http://andrewchenblog.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>Would love to hear your thoughts once you do.</p>
<p><a href="http://www.amazon.com/Design-Everyday-Things-Donald-Norman/dp/0465067107/" rel="nofollow">http://www.amazon.com/Design-Everyday-Things-Do&#8230;</a></p>
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		<title>By: Reilly Brennan</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2573</link>
		<dc:creator>Reilly Brennan</dc:creator>
		<pubDate>Sun, 10 Jan 2010 20:57:56 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2573</guid>
		<description>Andrew,&lt;br&gt;&lt;br&gt;If I could make one recommendation (not directly about startups, but nevertheless essential for me in 2009 and beyond), it would be this &lt;a href=&quot;http://www.amazon.com/Influence-Psychology-Persuasion-Robert-Cialdini/dp/0688128165&quot; rel=&quot;nofollow&quot;&gt;http://www.amazon.com/Influence-Psychology-Pers...&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Andrew,</p>
<p>If I could make one recommendation (not directly about startups, but nevertheless essential for me in 2009 and beyond), it would be this <a href="http://www.amazon.com/Influence-Psychology-Persuasion-Robert-Cialdini/dp/0688128165" rel="nofollow">http://www.amazon.com/Influence-Psychology-Pers&#8230;</a></p>
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		<title>By: James Shamenski</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2569</link>
		<dc:creator>James Shamenski</dc:creator>
		<pubDate>Fri, 08 Jan 2010 03:39:41 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2569</guid>
		<description>thanks for sharing. &lt;br&gt;On the art front, i haven&#039;t read the book but here&#039;s a secret tactic artists use to bump up to a higher price bracket. &lt;br&gt;&lt;br&gt;A. Assume an artist sells art for $1,000 per unit. &lt;br&gt;B. Artist reaches a deal with a mueum to sell a work to the for $10,000.&lt;br&gt;B2. The clause includes the artist giving 12 MORE pieces of work as donations the gallery for the 1. archives 2. charity auctions to patrons 3. Museum directors personal collection.&lt;br&gt;B3. The charity auction pays for the cost of the &#039;investment&#039; in a lesser know artist. &lt;br&gt;C. Now that the artist is in a museum they are bonified. This changes everything for them even though 93% of a museums collection is not shown publicly. &lt;br&gt;D. Museums are perceived to pay less than market price so speculators now aware of this artist selling a single piece for $10k assume the remaining items left are worth more. &lt;br&gt;E. Artist now sells individual items for $15k+ and no longer eats ramen. &lt;br&gt;&lt;br&gt;This is what helped the art market to go absolute bananas over the later half of the 2000&#039;s. &lt;br&gt;&lt;br&gt;This lesson can be applied to environments with scarcity. In a digital world, the economics are closer applied to situations assuming more inventory than demand. Create scarcity, and you&#039;ll accelerate monetization dramatically.</description>
		<content:encoded><![CDATA[<p>thanks for sharing. <br />On the art front, i haven&#39;t read the book but here&#39;s a secret tactic artists use to bump up to a higher price bracket. </p>
<p>A. Assume an artist sells art for $1,000 per unit. <br />B. Artist reaches a deal with a mueum to sell a work to the for $10,000.<br />B2. The clause includes the artist giving 12 MORE pieces of work as donations the gallery for the 1. archives 2. charity auctions to patrons 3. Museum directors personal collection.<br />B3. The charity auction pays for the cost of the &#39;investment&#39; in a lesser know artist. <br />C. Now that the artist is in a museum they are bonified. This changes everything for them even though 93% of a museums collection is not shown publicly. <br />D. Museums are perceived to pay less than market price so speculators now aware of this artist selling a single piece for $10k assume the remaining items left are worth more. <br />E. Artist now sells individual items for $15k+ and no longer eats ramen. </p>
<p>This is what helped the art market to go absolute bananas over the later half of the 2000&#39;s. </p>
<p>This lesson can be applied to environments with scarcity. In a digital world, the economics are closer applied to situations assuming more inventory than demand. Create scarcity, and you&#39;ll accelerate monetization dramatically.</p>
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		<title>By: dshen</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2560</link>
		<dc:creator>dshen</dc:creator>
		<pubDate>Tue, 05 Jan 2010 11:13:33 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2560</guid>
		<description>some really great books from my friend Lou Rosenfeld at Rosenfeld Media can be found at his website: &lt;a href=&quot;http://www.rosenfeldmedia.com/books/&quot; rel=&quot;nofollow&quot;&gt;http://www.rosenfeldmedia.com/books/&lt;/a&gt;.  These are deep topics in UX design, but also represent the latest in great thinking from prominent designers across the industry.</description>
		<content:encoded><![CDATA[<p>some really great books from my friend Lou Rosenfeld at Rosenfeld Media can be found at his website: <a href="http://www.rosenfeldmedia.com/books/" rel="nofollow">http://www.rosenfeldmedia.com/books/</a>.  These are deep topics in UX design, but also represent the latest in great thinking from prominent designers across the industry.</p>
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		<title>By: Mohan Arun L</title>
		<link>http://andrewchenblog.com/2010/01/04/what-im-reading-interaction-design-riddles-and-more/comment-page-1/#comment-2557</link>
		<dc:creator>Mohan Arun L</dc:creator>
		<pubDate>Mon, 04 Jan 2010 13:28:11 +0000</pubDate>
		<guid isPermaLink="false">http://andrewchenblog.com/?p=1478#comment-2557</guid>
		<description>If your interest is in reading about startups, you may want to read this compendium here: &lt;br&gt;&lt;br&gt;&lt;a href=&quot;http://garry.posterous.com/the-startup-library-613-page-downloadable-pdf&quot; rel=&quot;nofollow&quot;&gt;http://garry.posterous.com/the-startup-library-...&lt;/a&gt;&lt;br&gt;&lt;br&gt;(613 page downloadable PDF of a pantheon of great startup blog posts and essays)&lt;br&gt;&lt;br&gt;This could be part of your next &#039;what I am reading&#039; post.</description>
		<content:encoded><![CDATA[<p>If your interest is in reading about startups, you may want to read this compendium here: </p>
<p><a href="http://garry.posterous.com/the-startup-library-613-page-downloadable-pdf" rel="nofollow">http://garry.posterous.com/the-startup-library-&#8230;</a></p>
<p>(613 page downloadable PDF of a pantheon of great startup blog posts and essays)</p>
<p>This could be part of your next &#39;what I am reading&#39; post.</p>
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